<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0"><channel><title><![CDATA[Mobile Gaming Brief]]></title><description><![CDATA[🔥Mobile Gaming moves fast. 
This is one email a week to help you keep up with what actually matters.]]></description><link>https://www.mobilegamingbrief.com</link><image><url>https://substackcdn.com/image/fetch/$s_!5TEO!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9404cfc7-3a34-4a79-9125-459b801ab2a8_1024x1024.png</url><title>Mobile Gaming Brief</title><link>https://www.mobilegamingbrief.com</link></image><generator>Substack</generator><lastBuildDate>Wed, 03 Jun 2026 20:50:51 GMT</lastBuildDate><atom:link href="https://www.mobilegamingbrief.com/feed" rel="self" type="application/rss+xml"/><copyright><![CDATA[Wayne Bickerton]]></copyright><language><![CDATA[en]]></language><webMaster><![CDATA[mobilegamingbrief@substack.com]]></webMaster><itunes:owner><itunes:email><![CDATA[mobilegamingbrief@substack.com]]></itunes:email><itunes:name><![CDATA[Wayne Bickerton]]></itunes:name></itunes:owner><itunes:author><![CDATA[Wayne Bickerton]]></itunes:author><googleplay:owner><![CDATA[mobilegamingbrief@substack.com]]></googleplay:owner><googleplay:email><![CDATA[mobilegamingbrief@substack.com]]></googleplay:email><googleplay:author><![CDATA[Wayne Bickerton]]></googleplay:author><itunes:block><![CDATA[Yes]]></itunes:block><item><title><![CDATA[😈 Roblox isn't just growing. It's changing who pays and how]]></title><description><![CDATA[In the last seven days, Roblox made three announcements that the gaming press has largely covered as separate stories.]]></description><link>https://www.mobilegamingbrief.com/p/roblox-isnt-just-growing-its-changing</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/roblox-isnt-just-growing-its-changing</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Thu, 16 Apr 2026 10:24:45 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!k_rG!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!k_rG!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!k_rG!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg 424w, https://substackcdn.com/image/fetch/$s_!k_rG!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg 848w, https://substackcdn.com/image/fetch/$s_!k_rG!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!k_rG!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!k_rG!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg" width="1456" height="720" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:720,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:878084,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/194326867?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!k_rG!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg 424w, https://substackcdn.com/image/fetch/$s_!k_rG!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg 848w, https://substackcdn.com/image/fetch/$s_!k_rG!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!k_rG!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3c0dffcf-0292-4b0f-a1db-5c936c59fee0_1456x720.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>In the last seven days, <strong><a href="https://www.roblox.com/">Roblox</a></strong> made three announcements that the gaming press has largely covered as separate stories. A new subscription. Age-gated accounts. A requirement for developers to subscribe to reach younger users.</p><p>They aren&#8217;t separate stories. They&#8217;re one coordinated monetisation strategy and it tells you a lot about where platform economics are heading in 2026.</p><h3>The numbers that made this inevitable</h3><p>Start with the 2025 results. <br><br>Revenue hit $4.9 billion, up 36% year-on-year. Bookings, the better forward indicator, reached $6.8 billion, up 55%. Daily active users hit 144 million, up 69%.</p><p>For context, 144 million daily actives puts Roblox ahead of X (last reported DAU was around 100 million). It paid $1.5 billion to creators in 2025 alone. The top 10 developers averaged $33.9 million each, that&#8217;s up 450% since 2019.</p><p>At this scale, the growth playbook changes. You don&#8217;t need more users. You need more revenue per user, more revenue per developer, and more structural lock-in across the ecosystem. Everything Roblox announced this week serves exactly that goal.</p><h3>Move 1: Roblox Plus &#8212; a retention mechanism dressed as a subscription</h3><p>Roblox Plus launches April 30 at $4.99/month globally. On the surface it&#8217;s simple: subscribers get a 10% discount on in-game purchases, free unlimited private servers, and the ability to transfer Robux without transaction fees.</p><p>The mechanism worth understanding is the loyalty escalator. The discount doubles to 20% at month three of consecutive subscription. Cancel, and you drop back to zero. Restart, and the clock resets.</p><p>This isn&#8217;t Netflix-style passive retention. It&#8217;s an active penalty for leaving. The longer you stay, the more you lose by cancelling &#8212; which is a fundamentally different psychological contract than most subscriptions.</p><p>Roblox has been smart about the creator side too. They&#8217;re covering the discount themselves, meaning creators earn the same per-item as before. The subscriber&#8217;s Robux just stretches further, which in theory means more total purchases per subscriber. The platform absorbs the cost to avoid creator revolt while engineering higher spending frequency.</p><p>Retail partnerships with Samsung, Walmart, Amazon, and Target for bonus Robux offers also embed the subscription into purchasing behaviour that happens entirely outside the platform. That&#8217;s sophisticated distribution for a gaming product.</p><h3>Move 2: Age-gated accounts &#8212; safety architecture with a monetisation layer</h3><p>From June, Roblox rolls out two new account types for users under 16. Roblox Kids (ages 5-8) gets highly restricted content and no chat by default. Roblox Select (ages 9-15) gets a curated game catalogue and tighter parental controls. Accounts automatically progress as users age &#8212; Kids to Select at 9, Select to standard at 16.</p><p>The safety case is legitimate. Roblox says over half of its users are already age-checked. Unverified users will be pushed into a Kids-like experience &#8212; no chat, minimal content &#8212; until they complete verification. This is meaningful friction that most platforms have avoided because it creates drop-off risk.</p><p>The business logic running underneath it: by concentrating its youngest users into verified, age-gated tiers, Roblox creates a clearly defined, brand-safe audience segment. For advertisers, a verified 6-12 demographic with parental oversight is significantly more attractive than an anonymous mixed-age pool. Age-gating isn&#8217;t just compliance &#8212; it&#8217;s inventory quality.</p><h3>Move 3: The developer requirement &#8212; where it gets interesting</h3><p>This is the part most coverage has underplayed.<br><br>From May 19th, for a game to appear in front of users under 16, the developer must meet three requirements: ID verification, two-factor authentication, and an active Roblox Plus subscription.</p><p>Read that again. The $4.99/month subscription, launched as a player product on April 10th, becomes a mandatory operating cost for any developer who wants access to Roblox&#8217;s youngest and most active audience segment within six weeks of launch.</p><p>Roblox has been careful in how it frames this. The newsroom language says &#8220;developers must maintain an active Roblox Plus subscription&#8221; as one of several verification criteria. It doesn&#8217;t say &#8220;pay a monthly fee to publish.&#8221; But that&#8217;s the functional reality for any studio whose audience skews under 16, which is most of them.</p><p>For large studios generating millions in monthly revenue, $4.99 is noise. For the long tail of indie developers, educators, and smaller studios that Roblox has cultivated over a decade, it&#8217;s a new structural cost with no opt-out.</p><p><a href="https://www.linkedin.com/in/jamespurell/">James Purell</a>, founder of Roblox strategy consultancy <a href="https://www.linkedin.com/company/buildingblox-gg/">BuildingBlox</a>, flagged this in his LinkedIn breakdown: &#8220;<em>The one thing I&#8217;ll note is the Roblox Plus requirement for developers. I think for younger developers, or those from more unfortunate regions, this does gatekeep development somewhat.</em>&#8221;</p><p>He&#8217;s right. And Roblox knows it. The question is whether the quality improvement from filtering out unverified, low-investment developers outweighs the ecosystem cost of pricing some of them out.</p><h3>The unified thesis</h3><p>Roblox has built a two-sided platform tax.</p><p>Players pay $4.99/month to access discounts on spending they were already going to do. The longer they subscribe, the higher the switching cost.</p><p>Developers pay $4.99/month to reach the audience segment their games were built for. The subscription is framed as a verification and quality signal, but the economic reality is a recurring platform fee.</p><p>Both flows feed the same outcome: higher yield per user and per developer on a platform that&#8217;s already at 144 million daily actives.</p><p>This is the natural endpoint for any platform that reaches sufficient scale. The growth phase ends. The monetisation phase begins. Apple did it with the App Store. Google did it with Play. Meta did it with the news feed. Roblox is doing it with its creator economy.</p><p>The difference is that Roblox is doing it with considerably more transparency than its predecessors. The terms are published. The safety rationale is coherent. The creator economics have been designed to avoid the backlash that killed Unity&#8217;s runtime fee in 2023.</p><p>What this means for UA managers and publishers</p><p>If you&#8217;re running UA on Roblox or considering it, the age-gating changes your targeting options significantly. A verified under-16 audience is a different product than an open platform, higher quality signal, potentially higher CPMs, but narrower reach for titles that depend on the casual, mixed-age install base.</p><p>The developer subscription requirement also signals where Roblox wants its ecosystem to go. Verified, professional, subscription-paying developers building curated content for a known audience. That&#8217;s a more controlled environment for brand advertising.</p><p>The flywheel is changing shape. Same platform. Different economics.</p><p>&#9472;&#9472;&#9472;</p><p><em>Sources:<br>Revenue $4.9B, Bookings $6.8B, DAU 144M (Roblox Q4 2025 Shareholder Letter)<br>$1.5B paid to creators, top 10 dev earnings (Roblox Q4 2025 Shareholder Letter)          Roblox Plus mechanics, April 30 launch (<a href="http://about.roblox.com/newsroom/2026/04/introducing-roblox-plus-subscription">Roblox newsroom</a>)<br>Age-gated accounts, June rollout (<a href="http://about.roblox.com/newsroom/2026/04/introducing-roblox-kids-and-select-accounts">Roblox newsroom</a>)<br>Developer Roblox Plus requirement (Roblox newsroom, age accounts page (evaluation criteria section))<br>Developer gatekeeping quote (James Purell, BuildingBlox LinkedIn post, April 2026)</em></p><p></p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.mobilegamingbrief.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Mobile Gaming Brief! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p></p>]]></content:encoded></item><item><title><![CDATA[🏄‍♀️ Why Subway Surfers City Proves the "Sequel Model" is Dead on Mobile ]]></title><description><![CDATA[For decades, the sequel was the bedrock of the video game industry.]]></description><link>https://www.mobilegamingbrief.com/p/why-subway-surfers-city-proves-the</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/why-subway-surfers-city-proves-the</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 15 Apr 2026 08:01:19 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!TxXR!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!TxXR!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!TxXR!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp 424w, https://substackcdn.com/image/fetch/$s_!TxXR!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp 848w, https://substackcdn.com/image/fetch/$s_!TxXR!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp 1272w, https://substackcdn.com/image/fetch/$s_!TxXR!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!TxXR!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp" width="1215" height="680" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:680,&quot;width&quot;:1215,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:104032,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/webp&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/194205194?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!TxXR!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp 424w, https://substackcdn.com/image/fetch/$s_!TxXR!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp 848w, https://substackcdn.com/image/fetch/$s_!TxXR!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp 1272w, https://substackcdn.com/image/fetch/$s_!TxXR!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F042fd17d-6e3b-42b9-8e47-0a9adefc97c3_1215x680.webp 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>For decades, the sequel was the bedrock of the video game industry. If a game worked, you built &#8220;Part 2.&#8221; It was the safest way to leverage IP and guarantee a Day 1 sales spike.</p><p>But on mobile, that logic is fundamentally broken.</p><p>The recent launch of <em>Subway Surfers City</em> by <strong><a href="https://www.miniclip.com/">Miniclip</a></strong> is the latest case study in the &#8220;Sequel Trap.&#8221; Despite the original <em>Subway Surfers</em> being one of the most downloaded games in history, the new title is generating less than 5% of the legacy game&#8217;s monthly revenue.</p><p><strong>The Conflict: Legacy vs. Novelty</strong></p><p>When a mobile game becomes a hit, it stops being a &#8220;product&#8221; and becomes a &#8220;habit.&#8221; Players invest years in their accounts. They have favourite characters, hard-earned skins, and a deep sense of familiarity with the UI.</p><p>A sequel asks them to throw all of that away.</p><p>Unlike a console player who finishes a 40-hour story and is ready for the next one, a mobile player is never &#8220;finished.&#8221; By launching a separate app, you are forcing your most loyal users to choose between two versions of your brand. You are fragmenting your own audience and doubling your UA costs.</p><p><strong>The Evolution Model: The Supercell Approach</strong></p><p>Compare the sequel model to the &#8220;Evolution Model&#8221; used by Supercell. When <em>Clash Royale</em> revenue dipped in 2022, they didn&#8217;t ship a new SKU. They rebuilt the game from the inside.</p><p>They introduced &#8220;Card Evolutions&#8221;, a mechanic that allowed players to upgrade their existing collection rather than having to learn new cards. They simplified the progression system for returning players.</p><p>The results? A 118% revenue spike on their anniversary and lifetime revenue crossing $4.9 billion.</p><p><strong>The Strategy for 2026</strong></p><p>The lesson for publishers is clear: <strong>Mobile is a single-SKU market.</strong></p><p>If you have a hit title, your focus should be on &#8220;Internal Sequels&#8221;, massive updates that change the gameplay feel without forcing a migration.</p><p>If you must launch a new game, it should be a genre-pivot, not a direct successor. <br><br>Otherwise, you aren&#8217;t competing with the market. You are just cannibalising yourself.</p>]]></content:encoded></item><item><title><![CDATA[🔥The Dream Games Monopoly: How One Match-3 Game Became the Biggest Ad Buyer in Mobile Gaming]]></title><description><![CDATA[Royal Match just crossed $100M a month. Here's what the revenue story misses.]]></description><link>https://www.mobilegamingbrief.com/p/the-dream-games-monopoly-how-one</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/the-dream-games-monopoly-how-one</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Tue, 14 Apr 2026 10:02:53 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!wtVw!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!wtVw!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!wtVw!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp 424w, https://substackcdn.com/image/fetch/$s_!wtVw!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp 848w, https://substackcdn.com/image/fetch/$s_!wtVw!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp 1272w, https://substackcdn.com/image/fetch/$s_!wtVw!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!wtVw!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp" width="1128" height="1128" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/d83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:1128,&quot;width&quot;:1128,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:126770,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/webp&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/194131263?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!wtVw!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp 424w, https://substackcdn.com/image/fetch/$s_!wtVw!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp 848w, https://substackcdn.com/image/fetch/$s_!wtVw!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp 1272w, https://substackcdn.com/image/fetch/$s_!wtVw!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fd83d2329-8da2-4521-9478-179954e93a31_1128x1128.webp 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Everyone has a theory about why match-3 is dying.</p><p>The genre is saturated. Players are bored. The mechanics are solved. Candy Crush peaked in 2014 and nothing has come close since.</p><p><strong><a href="https://www.dreamgames.com/">Dream Games</a> </strong>read none of those reports.</p><p>In February 2021 they launched <a href="https://apps.apple.com/gb/app/royal-match/id1482155847">Royal Match</a>. No IP. No franchise. No sequel to an existing hit. </p><p>A clean-room match-3 built by a Turkish studio that had not shipped a major title before. By the end of 2024, Royal Match had generated $1.46 billion in revenue. By March 2026, it was running at more than $100 million a month.</p><p>This is not a story about a genre that survived. It is a story about what happens when one company refuses to accept the category consensus and executes better than the decade-long incumbent.</p><div><hr></div><h3>The Numbers Nobody Expected</h3><p>The growth trajectory for Royal Match is almost without precedent in casual gaming:</p><p>2021: $172M<br>2022: $428M<br>2023: $851M<br>2024: $1.46B</p><p>All figures: <a href="https://sensortower.com/">Sensor Tower</a> estimates. <a href="https://www.dreamgames.com/">Dream Games</a> is a private company and does not publish financials.</p><p>For context: in July 2023, Royal Match overtook <a href="https://apps.apple.com/us/app/candy-crush-saga/id553834731">Candy Crush Saga</a>&#8217;s monthly revenue for the first time. Candy Crush had held the #1 position in match-3 for over a decade. Dream Games closed that gap in under three years from launch.</p><p>By 2024, Royal Match was out-earning Candy Crush by an estimated $500M annually. A single studio, a single game, four years.</p><p>In 2025, the trajectory shifted slightly. Sensor Tower estimates Royal Match at approximately $1.37B for the full year, still #1 in match-3, still top 5 globally, but the first annual dip since launch. We will come back to what that means.</p><div><hr></div><h3>What Most Analysis Gets Wrong</h3><p>The standard narrative around Royal Match focuses on product. The mechanics are tight. The levels are well-designed. The meta layer, restoring King Robert&#8217;s castle, gives players a reason to keep progressing beyond the core loop. Live events drive engagement spikes. All true.</p><p>But product quality explains why players stay. It does not explain how they arrived.</p><p><strong><a href="https://www.dreamgames.com/">Dream Games</a></strong> spent aggressively on user acquisition from the start. Not unusual for a mobile game. What is unusual is the scale they reached and the machine they built to sustain it.</p><p>At $100M+ per month in revenue, <a href="https://www.dreamgames.com/">Dream Games</a> is running one of the most sophisticated performance marketing operations in the world. They are active on Apple Search Ads, Meta, and AppLovin at significant scale. They have tested rewarded formats, interstitials, run creative at volume. The UA infrastructure that built Royal Match is not a department inside Dream Games. It is a competitive advantage in its own right.</p><p>Here is the part that should interest every UA manager reading this.</p><p>Dream Games does not own an ad network. They do not sit on the supply side of mobile advertising. They are entirely on the demand side &#8212; one of the largest single buyers of casual gaming inventory in the world.</p><p>When Dream Games is buying aggressively, CPIs in the puzzle and casual category go up for everyone around them. When they pull back, or when their LTV curves compress and they reduce payback targets, the entire UA economics of the category shift.</p><p>They are not a participant in mobile advertising. They are a price-setter.</p><div><hr></div><h3>The Monopoly Dynamic</h3><p>This is the part that the &#8220;match-3 is dying&#8221; narrative gets completely backwards.</p><p>Match-3 is not dying. It has a monopolist.</p><p>When analysts say match-3 is saturated, what they are actually describing is the competitive landscape below Royal Match. There are hundreds of match-3 titles. Almost none of them are growing. Most are shrinking. A handful of mid-tier titles are surviving at steady state.<br><br>That is not saturation. That is consolidation. The revenue did not disappear from the genre. It concentrated in one game.</p><p>The evidence is in the data. Global casual gaming revenue has not collapsed. Royal Match&#8217;s trajectory shows a genre that is still monetising, but increasingly through a single point of capture. <br><br>Dream Games won the match-3 category the same way AppLovin is winning ad-tech: by out-executing the incumbents so decisively that the category reorganises around them.</p><p>The competitive implication is severe. Any new match-3 title is not competing for genre growth. It is competing for the fraction of players that Royal Match has not captured. Dream Games&#8217; UA spend effectively makes that fraction more expensive to acquire. They are, in the most literal sense, pricing out the competition.</p><div><hr></div><h3>The 2025 Signal</h3><p>The slight dip in 2025, from $1.46B to an estimated $1.37B, is worth examining carefully before dismissing it as noise.</p><p>There are three plausible explanations.</p><p>Seasonality and data variance. A 6% dip across a full year, given the variance in third-party estimates, may simply be within the margin of error. Dream Games does not publish actuals, so the comparison is estimate versus estimate.</p><p>LTV compression. Every game on a long growth trajectory eventually faces the problem of acquiring harder-to-retain users. The easiest players to acquire come first. <br><br>As Royal Match exhausted the high-LTV addressable audience in its top markets, the economics of each incremental user naturally soften. If this is the explanation, the 2025 dip is not a product problem. It is a scale problem , the inevitable consequence of reaching saturation in the premium cohorts.</p><p>Competitive pressure from the strategy category. 2024 and 2025 saw significant UA spend shift to games like Whiteout Survival, Last War: Survival, and Monopoly GO. These titles are competing for the same high-spending casual-adjacent audience that Royal Match monetises well. If Dream Games lost some of their best users to strategy titles, the revenue impact would show up in LTV, not in downloads.</p><p>The 2026 trajectory will tell us which explanation is correct. March 2026 at ~$102M annualises to approximately $1.2B which, if it holds, would confirm the dip is real rather than statistical noise.</p><div><hr></div><h3>What This Means for Publishers and UA Managers</h3><p>If you are a casual or puzzle publisher: the ceiling question has been answered. <br><br>One studio proved the genre could sustain $1B+ annually from a single game. <br><br>If your match-3 or puzzle title is not at that scale, you are not competing with Royal Match. You are competing for what Royal Match left behind. <br><br>The addressable market is smaller than you think, and more expensive to reach than it was three years ago.</p><p>If you are a UA manager in mobile gaming: Dream Games&#8217; UA spend is one of the biggest signals in the category. Track their creative volume on Meta and AppLovin&#8217;s ad libraries. When they are buying hard, the category is expensive. When they ease off, there is a window. They do not announce this. The signals are in the ad libraries and the CPI data from your MMP.</p><p>If you are an advertiser in mobile: Royal Match is the best case study in the industry for what execution-driven LTV expansion looks like at scale. Their funnel is not magic. It is repeatable. The question for every casual publisher is whether they are willing to invest in UA at the level Dream Games has, because that investment is now the cost of entry to the top tier.</p><div><hr></div><h3>The Bottom Line</h3><p>Dream Games built a monopoly in match-3. They did it with one game, in four years, against a decade-long incumbent.</p><p>The result is a game generating over $100M a month in 2026, a UA machine that functions as a price-setter for casual gaming inventory, and a company that built one of mobile gaming&#8217;s most valuable businesses on the back of a single title.<br><br>The narrative that match-3 is dying was always wrong. The genre did not die. It just found its winner.<br><br>The harder question, the one the industry should be asking, is whether the 2025 revenue dip is the first sign that even Dream Games is not immune to the LTV math that eventually catches every hit.</p><p>We will find out in the next four quarters.</p><div><hr></div><p><em>All revenue figures are Sensor Tower estimates. Dream Games is a private company and does not publish financials.</em></p>]]></content:encoded></item><item><title><![CDATA[🇨🇳 THE CHINESE STUDIO TAKING $28M A MONTH FROM WESTERN CASUAL GAMING]]></title><description><![CDATA[A merge puzzle about a cheating husband is generating an estimated $28 million a month from US players alone.]]></description><link>https://www.mobilegamingbrief.com/p/the-chinese-studio-taking-28m-a-month</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/the-chinese-studio-taking-28m-a-month</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Mon, 13 Apr 2026 09:10:55 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!lbFj!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!lbFj!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!lbFj!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg 424w, https://substackcdn.com/image/fetch/$s_!lbFj!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg 848w, https://substackcdn.com/image/fetch/$s_!lbFj!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!lbFj!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!lbFj!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg" width="1235" height="1373" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/c60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:1373,&quot;width&quot;:1235,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:297481,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193792537?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!lbFj!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg 424w, https://substackcdn.com/image/fetch/$s_!lbFj!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg 848w, https://substackcdn.com/image/fetch/$s_!lbFj!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!lbFj!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc60e061e-1283-4bc5-9bc6-9530bc7d5523_1235x1373.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>A merge puzzle about a cheating husband is generating an estimated $28 million a month from US players alone.</p><p>The studio behind it - <strong><a href="https://www.microfun.com/indexEN.htmlhttps://www.microfun.com/indexEN.html">Microfun</a></strong>, based in China is now the third highest-grossing Chinese mobile publisher in the world. Behind only <a href="https://www.tencent.com/en-us/">Tencent</a> and <a href="https://www.centurygames.com/">Century Games</a>.</p><p>Most people in Western mobile gaming still haven&#8217;t heard of them.</p><p>Here&#8217;s the full story.</p><div><hr></div><h3>The sequence</h3><p>2022: Microfun launches <strong><a href="https://apps.apple.com/us/app/gossip-harbor-merge-story/id1623318294">Gossip Harbor</a></strong> globally. The premise is simple: a woman discovers her husband is cheating, divorces him, returns to her family&#8217;s dilapidated restaurant with her daughter, and starts over. Players help her rebuild it through merge gameplay, combining ingredients, serving customers, uncovering the story.</p><p>The target demographic is US women aged 25-45. The aesthetic is vibrant, saturated, deliberately feminine. This was not an accident.</p><p>2024: Revenue grows tenfold in a single year. The US accounts for nearly 50% of all earnings. By November, Gossip Harbor surpasses Travel Town, the previous merge category leader, to become the highest-grossing merge game on Google Play globally.</p><p>2025: The game reaches an estimated 28 million monthly active users. Estimated lifetime revenue crosses $720 million.</p><p>2026: Microfun overtakes NetEase to become the #3 Chinese mobile publisher worldwide by overseas revenue. One title powered a studio past one of China&#8217;s largest gaming companies.</p><div><hr></div><h3>How they actually did it</h3><p>The numbers are interesting. The mechanism is more interesting.</p><p>Gossip Harbor does something most Western casual studios still don&#8217;t: it treats live ops as onboarding, not retention.</p><p>Most casual games introduce live ops events in month two, after players have established a habit. The events are a tool to bring people back. Gossip Harbor puts events, competitive mechanics, and time-limited offers in front of players in their first sessions. By the time someone understands the core merge loop, they are already inside the monetisation rhythm.</p><p>According to Balancy, a live ops platform that deconstructed the game in a March 2026 webinar, top merge titles now run 100+ live ops events per month. Gossip Harbor is among the leaders in event density. The offers are sequenced by price point, a $2.99 introductory bundle appears early, not to generate revenue, but to identify which players will spend and what they respond to. It is behavioural sampling disguised as a promotion.</p><p>The result is a 4.63 App Store rating with 575,000 reviews. At that review count, that rating is not luck. It is a product that people genuinely enjoy, despite  (or because of)  its aggressive monetisation design.</p><div><hr></div><h3>The data</h3><p>Our analysis of <strong><a href="https://sensortower.com/">SensorTower</a> </strong>estimates shows Gossip Harbor&#8217;s US revenue trajectory over the past seven months:</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!JZPT!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!JZPT!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png 424w, https://substackcdn.com/image/fetch/$s_!JZPT!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png 848w, https://substackcdn.com/image/fetch/$s_!JZPT!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png 1272w, https://substackcdn.com/image/fetch/$s_!JZPT!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!JZPT!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png" width="1376" height="768" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:768,&quot;width&quot;:1376,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:532602,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:true,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193792537?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!JZPT!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png 424w, https://substackcdn.com/image/fetch/$s_!JZPT!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png 848w, https://substackcdn.com/image/fetch/$s_!JZPT!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png 1272w, https://substackcdn.com/image/fetch/$s_!JZPT!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9b3c3007-9315-45a4-8dd3-3d0578dec237_1376x768.png 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p><em>All figures are SensorTower estimates. Revenue is in USD.</em></p><p>That January spike of 1.28 million downloads, $28.6M revenue, is not organic. Microfun ran a major UA push into the new year window, a period when casual CPIs drop post-holidays and competition for impressions falls. They timed it precisely.</p><div><hr></div><h3>The market shift behind the game</h3><p>Gossip Harbor is not an outlier. It is evidence of a structural shift in who is winning the US casual market.<br><br>Our analysis of US top chart data across the past six months shows the Casual/Puzzle category has taken 0.9 percentage points of download share from Action games. Action is the biggest loser. Casual is the biggest gainer. And the studios leading the casual category right now are overwhelmingly operating with Chinese production discipline, even when they are not Chinese.</p><p><strong><a href="https://www.dreamgames.com/">Dream Games</a> </strong>(Turkey) is the clearest Western exception. <a href="https://apps.apple.com/ge/app/royal-kingdom/id1606549505">Royal Kingdom </a>pulled an estimated $14 million from the US in February 2026 alone, and Dream Games has the same design rigour as their Chinese counterparts: story-first, live ops from session one, UA spend concentrated on proven creatives.</p><p>But Dream Games is one studio. The broader pattern is:</p><p>&#8226; Microfun - Gossip Harbor, Seaside Escape, Flamb&#233;: Merge and Cook. A portfolio approach, same playbook across titles.</p><p>&#8226; Century Games - Whiteout Survival, Call of Dragons. Strategy and casual. $40M+ US revenue in February.</p><p>&#8226; FUNFLY - $51M US estimated revenue in February across two titles. Barely covered in Western press.</p><p>Three Chinese publishers generating a combined estimated $124M from US players in a single month.</p><div><hr></div><h3>What this means if you&#8217;re buying casual inventory</h3><p>Casual is getting more expensive on the buy side. Chinese publishers are pouring UA budget into Western markets. CPIs in casual are rising as a result.</p><p>The games winning organic chart position right now are not the ones spending least. They are the ones with the tightest live ops cadence, which drives the retention that makes paid UA profitable. Higher retention means higher LTV means they can outbid everyone else for the same inventory.</p><p>If you are buying rewarded or casual placements and your publisher partners are not running aggressive live ops, you are buying into declining LTV. The benchmark is shifting and it is shifting fast.</p><div><hr></div><h4><em>Sources</em></h4><p><em>&#8226; Revenue and download data: SensorTower estimates via Mobile Gaming Brief analysis</em></p><p><em>&#8226; Gossip Harbor US market growth 2024: Mobidictum, January 2025</em></p><p><em>&#8226; Live ops design analysis: Pocketgamer.biz (http://pocketgamer.biz/) / Balancy webinar, March 2026</em></p><p><em>&#8226; Microfun publisher ranking: SensorTower estimates, March 2026</em></p><p><em>&#8226; App Store rating and review count: SensorTower app metadata, April 2026</em></p><p><em>All revenue figures are third-party estimates. Mobile Gaming Brief does not have access to internal studio financials.</em></p><p></p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.mobilegamingbrief.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Thanks for reading Mobile Gaming Brief! Subscribe for free to receive new posts and support my work.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p></p>]]></content:encoded></item><item><title><![CDATA[ 🔥Playtika: From $13bn to $1bn. What went wrong (and what it means for mobile)]]></title><description><![CDATA[On April 6th, Playtika hired Morgan Stanley to find it a buyer.]]></description><link>https://www.mobilegamingbrief.com/p/playtika-from-13bn-to-1bn-what-went</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/playtika-from-13bn-to-1bn-what-went</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 16:24:42 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Louc!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!Louc!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!Louc!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg 424w, https://substackcdn.com/image/fetch/$s_!Louc!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg 848w, https://substackcdn.com/image/fetch/$s_!Louc!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!Louc!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!Louc!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg" width="1200" height="600" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:600,&quot;width&quot;:1200,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:41075,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193592391?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!Louc!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg 424w, https://substackcdn.com/image/fetch/$s_!Louc!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg 848w, https://substackcdn.com/image/fetch/$s_!Louc!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!Louc!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F2f2c821c-7788-4c65-b229-056681efd0ca_1200x600.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>On April 6th, <a href="https://www.playtika.com/">Playtika</a> hired <a href="https://www.morganstanley.com/">Morgan Stanley</a> to find it a buyer.</p><p>It&#8217;s the second time in four years the company has tried this. <br><br>The first attempt, in February 2022, went nowhere. <br><br>Private equity circled in 2023 but walked away. <br>By 2024, management paused the process entirely, blaming &#8220;ongoing uncertainty in Israel and Ukraine.&#8221;</p><p>Now they&#8217;re back. <br><br>Market cap: $1.21 billion. Enterprise value: $2.7 to $2.9 billion. That&#8217;s 91% below where they IPO&#8217;d in January 2021.</p><p>This isn&#8217;t just a bad investment story. It&#8217;s a case study in what happens when a mobile company builds one thing extremely well and then runs out of road.</p><p>&#9472;&#9472;&#9472;</p><h3>The Numbers First</h3><p>2021: Playtika lists on <a href="https://www.nasdaq.com/">NASDAQ</a>. Market cap at IPO: $12.95 billion. Biggest Israeli tech listing ever. Profitable, growing, tens of millions of daily users.</p><p>2025: Revenue for the full year comes in at $2.75 billion, up 8.1% year on year. Adjusted net income: $197.5 million.</p><p>But the net loss for 2025 was $206.4 million.</p><p>The gap between those two numbers tells you most of what you need to know. Significant charges sitting beneath the surface, largely tied to the $1.95 billion acquisition of SuperPlay (Dice Dreams, Disney Solitaire) completed in late 2024.</p><p>Playtika paid nearly $2 billion for SuperPlay. That deal is now a major line item sitting on the balance sheet at a company with a market cap of $1.21 billion.</p><p>January 2026: Playtika announces layoffs of 500 employees. CEO Robert Antokol&#8217;s message to staff: &#8220;Our broad growth mindset is no longer sustainable.&#8221;</p><p>April 2026: Strategic review. Second attempt. Morgan Stanley.</p><p>&#9472;&#9472;&#9472;</p><h3>The Category Problem</h3><p>Playtika was built on social casino. Slotomania, World Series of Poker, Caesars Slots, Bingo Blitz. High ARPU, sticky retention, a core user base that plays daily.</p><p>But the category has structural limits. Social casino can&#8217;t grow its addressable market the way casual puzzle or strategy games can. Regulatory pressure in Europe and parts of Asia continues to tighten around simulated gambling mechanics. The organic download curve for new social casino titles has been weak for years.</p><p>By 2025, casual games represented 70.8% of Playtika&#8217;s total revenue. The company had been pivoting away from pure social casino for years, SuperPlay was the biggest bet on that pivot.</p><p>The Q4 2025 earnings guidance was direct about it: &#8220;ongoing declines in social casino revenue partially offset by the scaling success of growth franchises.&#8221;</p><p>Partially offset. That&#8217;s the hole.</p><p>&#9472;&#9472;&#9472;</p><h3>Why No Buyer Showed Up in 2022</h3><p>When Playtika ran its first strategic review, the enterprise value was considerably higher. Private equity firms looked, <a href="https://www.bloomberg.com/uk">Bloomberg</a> confirmed interest from buyout firms in 2023, but no deal materialised.</p><p>Now the enterprise value has compressed to $2.7&#8211;2.9 billion. The question is whether the structural problems that kept buyers away in 2022 have improved or simply got cheaper.</p><p>The honest answer: cheaper!</p><p>&#9472;&#9472;&#9472;</p><h3>What a Buyer Is Actually Getting</h3><p>The portfolio: <br>Slotomania, WSOP, Caesars Slots, Bingo Blitz, Solitaire Grand Harvest, June&#8217;s Journey, Board Kings, Dice Dreams, Disney Solitaire. <br><br>Roughly 35 million daily active users, predominantly North America.</p><p>The DTC infrastructure: <br>$250.1 million in direct-to-consumer revenue in Q4 2025 alone (36.8% of Q4 sales). A meaningful owned channel that bypasses Apple and Google.</p><p>The cash generation: <br>Adjusted EBITDA is real. A private equity buyer with a longer time horizon could run this as a cash-generative business without the pressure of public market quarterly reporting.</p><p><br>&#9472;&#9472;&#9472;</p><h3>The Broader Signal</h3><p>Playtika&#8217;s enterprise value of $2.7&#8211;2.9 billion sits well below what Scopely paid for Niantic&#8217;s games alone ($3.5 billion in 2025). That comparison tells you where the market is placing its bets, platform aggregators with cross-genre reach, not category specialists with a maturing core.</p><p>Mobile gaming IAP revenue in Q1 2026: $20.5 billion, essentially flat year on year. <br>Downloads down 12%. The market is monetising existing users more deeply but acquiring fewer new ones. In that environment, single-category publishers with no adjacent surface to expand into are structurally exposed.</p><p>Three realistic outcomes:</p><p>1. Private equity takes it private, extracts cash flow, potentially sells off individual titles<br>2. A strategic buyer picks up specific titles rather than the whole company &#8212; a breakup<br>3. No deal again. Management pauses the review. It happened in 2022.</p><p>No assurance of a transaction. That&#8217;s not just boilerplate. It&#8217;s recent history.</p><p></p>]]></content:encoded></item><item><title><![CDATA[🔥 Scopely just said something the industry isn't ready to hear]]></title><description><![CDATA["There's less of a need for new games."]]></description><link>https://www.mobilegamingbrief.com/p/scopely-just-said-something-the-industry</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/scopely-just-said-something-the-industry</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 15:16:49 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!qxD0!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>That&#8217;s Javier Ferreira, co-CEO of <strong><a href="https://www.linkedin.com/feed/#">Scopely</a></strong>, speaking to <strong><a href="https://www.linkedin.com/feed/#">The Game Business</a></strong> this week.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!qxD0!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!qxD0!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp 424w, https://substackcdn.com/image/fetch/$s_!qxD0!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp 848w, https://substackcdn.com/image/fetch/$s_!qxD0!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp 1272w, https://substackcdn.com/image/fetch/$s_!qxD0!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!qxD0!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp" width="1400" height="788" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:788,&quot;width&quot;:1400,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:63390,&quot;alt&quot;:&quot;&quot;,&quot;title&quot;:null,&quot;type&quot;:&quot;image/webp&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://mobilegamingbrief.substack.com/i/193580047?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" title="" srcset="https://substackcdn.com/image/fetch/$s_!qxD0!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp 424w, https://substackcdn.com/image/fetch/$s_!qxD0!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp 848w, https://substackcdn.com/image/fetch/$s_!qxD0!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp 1272w, https://substackcdn.com/image/fetch/$s_!qxD0!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F0d2ea743-31b9-48a9-9192-ee9099c5d336_1400x788.webp 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>He wasn&#8217;t being provocative. He was describing a structural shift in how mobile players actually behave now.</p><p>&#8220;Five or ten years ago, you still had a lot of people coming in and discovering mobile games. That is no longer the case.&#8221;</p><p>&#8220;About 80% of our revenue comes from people that have been playing our games for more than a year.&#8221;</p><p>Follow what that means.</p><p>The era of discovery is closing. Players aren&#8217;t browsing the App Store looking for their next game. They&#8217;re already in one.</p><p>They&#8217;ve invested time, built relationships with characters, climbed leaderboards, made in-game friends. The switching cost is real even when the financial cost is zero.</p><p>This is the company behind Monopoly Go, one of only two Western mobile titles to gross over $1 billion since 2020. <br><br>When they say 80% of revenue comes from players who&#8217;ve been there for a year or more, that&#8217;s not a quirk of their game. It&#8217;s a description of where mobile gaming value actually lives.</p><p>For UA managers, this reframes the entire job.</p><p>If your best revenue is locked inside your existing player base, acquisition spend is only half the equation. <br><br>The studios that win the next five years aren&#8217;t the ones that get the most installs. They&#8217;re the ones that build something worth staying in.</p><p>I think the industry is still calibrated for the discovery era. Ferreira is telling you that era is already behind us.</p>]]></content:encoded></item><item><title><![CDATA[🔥 Free-to-play games was supposed to have won...right?]]></title><description><![CDATA[In 2025, nine premium games cleared 10 million downloads.]]></description><link>https://www.mobilegamingbrief.com/p/free-to-play-games-was-supposed-to</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/free-to-play-games-was-supposed-to</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 15:13:29 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!CkOL!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!CkOL!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!CkOL!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp 424w, https://substackcdn.com/image/fetch/$s_!CkOL!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp 848w, https://substackcdn.com/image/fetch/$s_!CkOL!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp 1272w, https://substackcdn.com/image/fetch/$s_!CkOL!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!CkOL!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp" width="800" height="457" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:457,&quot;width&quot;:800,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:48192,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/webp&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193585506?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!CkOL!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp 424w, https://substackcdn.com/image/fetch/$s_!CkOL!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp 848w, https://substackcdn.com/image/fetch/$s_!CkOL!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp 1272w, https://substackcdn.com/image/fetch/$s_!CkOL!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3a684aa6-5b05-40a5-8256-6e6c6e3bbb93_800x457.webp 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>In 2025, nine premium games cleared 10 million downloads. Only four free-to-play titles did.<br><br>That's not a blip but more of a structural signal most of the mobile industry isn't taking seriously.<br><br><strong><a href="https://www.linkedin.com/company/sensor-tower/">Sensor Tower</a></strong>'s State of Gaming report laid out the data. <br><br>Battlefield 6 at approximately 20 million units sold at $70. Nine premium titles at 10 million or more. Four free-to-play breakouts.<br><br>The variety on the premium side is the interesting part. <br><br>Indie titles under $10 like R.E.P.O. and PEAK. <br><br>Mid-budget games like Arc Raiders and Split Fiction. <br><br>Remasters. Full AAA. All outperforming the free-to-play launch pipeline on download volume.<br><br>Here's the framing that makes sense of it.<br><br>Free-to-play incumbents have entrenched player bases, built-in social graphs, and years of investment in live-service loops. <br><br>The top 50 mobile games captured 80% of all revenue growth last year. <br><br>Breaking into that group with a new free-to-play title means competing directly with <strong><a href="https://www.linkedin.com/company/scopely/">Scopely</a></strong>, <strong><a href="https://www.linkedin.com/company/supercell/">Supercell</a></strong>, and <strong><a href="https://www.linkedin.com/company/dreamgames/">Dream Games</a></strong> for a player's time and wallet.<br><br>Premium, paradoxically, may now be the less saturated path to player attention.<br><br>The player who pays $70 upfront is self-selecting. They want the game. They've already decided. There's no funnel to optimise, no D1 retention crisis, no endless creative testing to justify the CPI. The conversion already happened at the point of purchase.<br><br>I think mobile has been so conditioned by free-to-play economics that the industry has stopped seriously asking whether the model is still the right default for every game type.<br><br>The premium data in 2025 says it's worth asking again.</p>]]></content:encoded></item><item><title><![CDATA[🚨 AppLovin just opened its platform to ecommerce brands. Buying the same in-app gaming inventory your UA team depends on]]></title><description><![CDATA[Self-serve launches H1 2026.]]></description><link>https://www.mobilegamingbrief.com/p/applovin-just-opened-its-platform</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/applovin-just-opened-its-platform</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 15:11:27 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!reRr!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!reRr!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!reRr!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg 424w, https://substackcdn.com/image/fetch/$s_!reRr!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg 848w, https://substackcdn.com/image/fetch/$s_!reRr!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!reRr!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!reRr!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg" width="1456" height="719" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:719,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:367864,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193585331?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!reRr!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg 424w, https://substackcdn.com/image/fetch/$s_!reRr!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg 848w, https://substackcdn.com/image/fetch/$s_!reRr!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!reRr!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9f7d87fc-2995-40e4-80ab-82b70921e851_2048x1012.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Self-serve launches H1 2026. It's not coming. It's here.<br><br><a href="https://axon.ai/en">AXON</a> already controls 60% of global mobile gaming ad impressions. That data advantage is exactly what makes it attractive to ecommerce brands. <br><br>One early case study from the earnings call: a cookware brand scaled from $4M to $16M in revenue with <a href="https://www.applovin.com/en">AppLovin</a> providing 65% of their user acquisition. Projected path to $80M.<br><br>Here's the mechanism mobile gaming advertisers need to understand.<br><br>Every ecommerce brand that comes onto the platform feeds AXON with new conversion signals. <br><br>The more ecommerce spend flows in, the more the model optimises for ecommerce conversion. <br><br>Gaming inventory becomes more valuable to a beauty brand than it is to a gaming UA team. The auction moves against you.<br><br>CPI in mobile gaming has more than doubled since 2018. That was before a well-funded new category of buyers entered the same inventory.<br><br>AppLovin posted $1.66 billion in revenue last quarter. 66% year-on-year growth. They are not pivoting away from gaming. They are adding ecommerce on top of it.<br><br>Most mobile gaming publishers are thinking about AppLovin as a distribution partner. <br><br>Maybe they should also be thinking about what happens to their UA costs when ecommerce decides gaming inventory is worth more than they are paying for it.</p>]]></content:encoded></item><item><title><![CDATA[🚨The Trump administration is debating forcing Tencent to sell Riot Games, Supercell, and its Epic Games stake]]></title><description><![CDATA[Most coverage is treating this as a US-China tech story.]]></description><link>https://www.mobilegamingbrief.com/p/the-trump-administration-is-debating</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/the-trump-administration-is-debating</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 15:09:15 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Z-ir!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!Z-ir!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!Z-ir!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg 424w, https://substackcdn.com/image/fetch/$s_!Z-ir!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg 848w, https://substackcdn.com/image/fetch/$s_!Z-ir!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!Z-ir!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!Z-ir!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg" width="739" height="415" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/f59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:415,&quot;width&quot;:739,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:55962,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193584850?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!Z-ir!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg 424w, https://substackcdn.com/image/fetch/$s_!Z-ir!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg 848w, https://substackcdn.com/image/fetch/$s_!Z-ir!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!Z-ir!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff59b566d-1a7d-49dd-a02d-a3e0076370a5_739x415.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Most coverage is treating this as a US-China tech story. It isn't. It's a mobile gaming ownership story.<br><br>Follow the sequence.<br><br><a href="http://tencent.com">Tencent</a> owns 100% of <a href="https://www.riotgames.com/en">Riot Games</a>. League of Legends, Valorant, Teamfight Tactics. Hundreds of millions of players.<br><br>Tencent owns the majority of <a href="https://supercell.com/en/">Supercell</a>. Clash of Clans, Brawl Stars, Clash Royale. Over a billion installs.<br><br>Tencent owns roughly 40% of <a href="https://www.epicgames.com/site/home">Epic Games</a>. Fortnite. Unreal Engine. The infrastructure half the games industry runs on<br><br>The CFIUS argument isn't really about espionage. It's about data<br><br>Millions of Western gamers logging play sessions, spending patterns, behavioural data, all flowing through platforms with Chinese ownership structures<br><br>Now <a href="https://thewaltdisneycompany.com/">Disney</a> is reportedly circling Epic, according to reporting by The Verge's Alex Heath<br><br>They already put $1.5 billion into Epic in 2024. A forced Tencent divestiture would create the opening<br><br>Here's what the mobile advertising industry should be tracking <br><br>Supercell inventory is some of the highest-quality in mobile gaming. If Supercell changes ownership under regulatory pressure, the commercial relationships around that inventory shift with it. <br><br>The same applies to Riot's player base and the data that flows through it<br><br>The parallel to the <a href="https://www.pif.gov.sa/en/who-we-are/">Saudi PIF</a> acquisitions isn't accidental<br><br>One sovereign entity was quietly buying mobile gaming through commercial deals. Another is being told it may have to sell<br><br>The direction of travel in both cases is the same: who owns the players matters more than who makes the games<br><br>This isn't resolved yet. But the conversation happening in Washington right now will determine who controls the most valuable gaming audiences in the Western world<br><br>That's not a regulatory story. It's an industry structure story</p>]]></content:encoded></item><item><title><![CDATA[🔥 Mobile gaming UA creative is a $25 billion bottleneck. Sett just raised $30M to remove it]]></title><description><![CDATA[The round closed this week.]]></description><link>https://www.mobilegamingbrief.com/p/mobile-gaming-ua-creative-is-a-25</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/mobile-gaming-ua-creative-is-a-25</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 15:05:24 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!tXyY!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!tXyY!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!tXyY!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg 424w, https://substackcdn.com/image/fetch/$s_!tXyY!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg 848w, https://substackcdn.com/image/fetch/$s_!tXyY!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!tXyY!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!tXyY!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg" width="1456" height="765" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/e435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:765,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:258599,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193584772?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!tXyY!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg 424w, https://substackcdn.com/image/fetch/$s_!tXyY!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg 848w, https://substackcdn.com/image/fetch/$s_!tXyY!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!tXyY!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe435042c-7047-4cb7-bb44-352e91869313_2048x1076.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>The round closed this week. Total funding $57M. <br><br><strong><a href="https://www.linkedin.com/company/greenfieldlp/">Greenfield Partners</a></strong> led it, <strong><a href="https://www.linkedin.com/company/bessemer-venture-partners/">Bessemer Venture Partners</a></strong> joined. <br><br>What Sett does: AI agents that generate ad creatives, playable ads and marketing assets in hours instead of weeks. Built specifically for mobile gaming UA.<br><br>They are not alone.<br><br><strong><a href="https://www.linkedin.com/company/applovin/">AppLovin</a></strong>'s AI video generator already repurposes creative assets for in-game ads, optimising in real time. No brief. No agency. No 2-week turnaround.<br><br><strong><a href="https://www.linkedin.com/company/tenjin/">Tenjin</a></strong>'s ComfyUI pipeline helped one studio scale to $2M/day in UA spend using AI-generated image-to-video workflows.<br><br><strong><a href="https://www.linkedin.com/company/parker-ai/">Parker AI</a></strong> is handling creative scripting and strategy for performance marketers at a fraction of the cost of agency production.<br><br>Three different companies. Three different approaches. All making the same bet.<br><br>The UA managers who survive the next 2 years won't be the ones best at briefing agencies and reviewing creative iterations. I think they will be the ones who can prompt, orchestrate and evaluate AI systems that do it for them.<br><br>Greenfield and Bessemer didn't back Sett because the technology is interesting. They backed it because the economics are obvious. <br><br>A $25 billion market where the bottleneck is human creative output is exactly the kind of market that AI eats first.<br><br>I think the transition is closer than most UA teams are planning for.</p>]]></content:encoded></item><item><title><![CDATA[🚨 Africa's gaming market just hit $2.3 billion. 87% of it is mobile]]></title><description><![CDATA[*high skew towards iGaming/gambling]]></description><link>https://www.mobilegamingbrief.com/p/africas-gaming-market-just-hit-23</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/africas-gaming-market-just-hit-23</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 15:04:28 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!ABpn!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!ABpn!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!ABpn!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg 424w, https://substackcdn.com/image/fetch/$s_!ABpn!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg 848w, https://substackcdn.com/image/fetch/$s_!ABpn!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!ABpn!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!ABpn!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg" width="1456" height="719" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:719,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:303177,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193584566?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!ABpn!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg 424w, https://substackcdn.com/image/fetch/$s_!ABpn!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg 848w, https://substackcdn.com/image/fetch/$s_!ABpn!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!ABpn!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7a58aabc-1c23-4e5e-b728-adc93e75f721_2048x1012.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Genuinely, most UA teams aren't even looking at it<br><br>The <strong><a href="https://www.linkedin.com/company/ageafrique/">AFRICA GAMING EXPO</a></strong> just wrapped in Lagos last week. 3 days. Hundreds of developers, publishers and investors. The numbers coming out of it are hard to ignore.<br><br>&#127475;&#127468; Nigeria has 46.5 million gamers<br>&#127466;&#127468; Egypt leads in revenue generation across the continent<br>&#127487;&#127462; South Africa anchors the infrastructure<br>MLBB and PUBG Mobile are driving mobile esports growth across all three markets<br><br>The continent is growing at 12% CAGR. For context, Western mobile gaming markets are flat to 1-2%.<br><br>Meanwhile the average CPI in Western markets for casual gaming is sitting at $6 to $8 and rising. African markets are a fraction of that.<br><br>I think the narrative around mobile gaming is too Western. The next 100 million mobile gamers aren't in the US or Western Europe. They're in Lagos, Cairo and Johannesburg.<br><br>The publishers and UA teams moving there now have a 2 to 3 year head start on everyone who's still optimising for saturated markets.<br></p>]]></content:encoded></item><item><title><![CDATA[🚨 Meta and Epic add 1,700 gaming job cuts in one week]]></title><description><![CDATA[Epic Games let go of 1,000 people.]]></description><link>https://www.mobilegamingbrief.com/p/meta-and-epic-add-1700-gaming-job</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/meta-and-epic-add-1700-gaming-job</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 15:02:43 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Nsc9!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!Nsc9!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!Nsc9!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg 424w, https://substackcdn.com/image/fetch/$s_!Nsc9!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg 848w, https://substackcdn.com/image/fetch/$s_!Nsc9!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!Nsc9!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!Nsc9!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg" width="1200" height="630" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/c34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:630,&quot;width&quot;:1200,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:37709,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193584453?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!Nsc9!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg 424w, https://substackcdn.com/image/fetch/$s_!Nsc9!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg 848w, https://substackcdn.com/image/fetch/$s_!Nsc9!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!Nsc9!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc34142d6-edea-4c9b-b051-c239f591bba6_1200x630.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p><strong><a href="https://www.linkedin.com/company/epic-games/">Epic Games</a></strong> let go of 1,000 people. <strong><a href="https://www.linkedin.com/company/meta/">Meta</a></strong> let go of 700. Those are real careers, real teams, real people who built things they were proud of.<br><br>Before the industry analysis, that deserves to be said.<br><br>Now here's what I think matters for anyone in that situation right now.<br><br>These were two completely different cuts. <br><br><strong><a href="https://www.linkedin.com/company/epic-games/">Epic Games</a></strong>'s problem was Fortnite engagement. Revenue wasn't keeping up with spend. That is a product and content challenge, not an industry collapse. <br><br><strong><a href="https://www.linkedin.com/company/meta/">Meta</a></strong>'s cuts hit Reality Labs, recruiting and sales while the company commits up to $169 billion to AI infrastructure in 2026. That is a strategic reallocation, not a retreat.<br><br>The skills walking out of both companies are not the skills the industry is moving away from. They are exactly the skills the rest of mobile gaming is trying to find.<br><br>UA. Product. Live ops. Content strategy. Ad sales. Data and measurement.<br><br>Scopely is on an acquisition spree and openly building its studio roster. Supercell has been investing in new studios. Publishers like Voodoo, Supersonic and the newly launched Arcade are all scaling. The rewarded and performance advertising space is growing, not contracting.<br><br>1,700 people just became available. The mobile gaming companies that move quickly here will be the ones that come out of 2026 stronger.<br><br>&#128227; If you were affected and you're in UA, ad tech, live ops or product, I'm happy to make introductions where I can. Drop a comment or send me a message.</p>]]></content:encoded></item><item><title><![CDATA[🔥 ByteDance just sold Mobile Legends: Bang Bang for $6 billion]]></title><description><![CDATA[Not because they needed the money.]]></description><link>https://www.mobilegamingbrief.com/p/bytedance-just-sold-mobile-legends</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/bytedance-just-sold-mobile-legends</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 15:01:39 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!m_2y!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!m_2y!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!m_2y!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg 424w, https://substackcdn.com/image/fetch/$s_!m_2y!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg 848w, https://substackcdn.com/image/fetch/$s_!m_2y!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!m_2y!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!m_2y!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg" width="1456" height="839" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/b250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:839,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:328623,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193584289?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!m_2y!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg 424w, https://substackcdn.com/image/fetch/$s_!m_2y!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg 848w, https://substackcdn.com/image/fetch/$s_!m_2y!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!m_2y!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb250148f-e103-4374-ba8b-805cdc8056db_2048x1180.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Not because they needed the money. Because they wanted out of gaming.<br><br>Think about that for a second. The company that built <strong><a href="https://www.linkedin.com/company/tiktok/">TikTok</a></strong>, the most powerful content discovery machine ever created, 1.5 billion users, decided the games business wasn't worth keeping.<br><br>That decision matters more than the deal price.<br><br>Here's who bought it. <strong><a href="https://www.linkedin.com/company/savvy-games-group/">Savvy Games Group</a></strong>, the gaming arm of Saudi Arabia's Public Investment Fund. You know them already if you've been paying attention.<br><br>2023: <strong><a href="https://www.linkedin.com/company/scopely/">Scopely</a></strong> for $4.9 billion. 400 million registered players.<br>2025: Scopely buys Pok&#233;mon GO from <strong><a href="https://www.linkedin.com/company/niantic/">Niantic, Inc.</a></strong> for $3.5 billion.<br>Also 2025: <strong><a href="https://www.linkedin.com/company/electronic-arts/">Electronic Arts (EA)</a></strong> agrees to be acquired by Saudi PIF for $55 billion. Taken private. 200 million accounts.<br>2026: <strong><a href="https://www.linkedin.com/company/moonton/">MOONTON</a></strong>. 1.5 billion installs. 110 million monthly active users.<br><br>When you add those up, that's one sovereign wealth fund controlling the play time of nearly a billion people.<br><br>Now here's what I think almost every piece of coverage is getting wrong.<br><br>The Moonton deal isn't the story. EA going private is the story.<br><br>Public companies report ARPU, retention, session data, player spend. Quarterly. Under oath. Private companies report nothing. <br><br>When the entity that owns EA, Scopely, Pok&#233;mon GO and Mobile Legends: Bang Bang stops filing earnings, advertisers lose the only independent window they had into how mobile players actually behave.<br><br>UA managers have built entire acquisition strategies around that data but it won't exist anymore.<br><br>ByteDance saw gaming as a distribution problem. Savvy sees it as a data asset. One of them is right about what mobile gaming is actually worth and I don't think it's ByteDance.<br></p>]]></content:encoded></item><item><title><![CDATA[🔥 Roblox just told creators that every brand deal you make inside our walls, we take a cut. ]]></title><description><![CDATA[May 4th is when mandatory registration and labelling of brand integrations begins. The revenue share doesn't kick in until January 2027]]></description><link>https://www.mobilegamingbrief.com/p/roblox-just-told-creators-that-every</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/roblox-just-told-creators-that-every</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 14:59:41 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!N6bt!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!N6bt!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!N6bt!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg 424w, https://substackcdn.com/image/fetch/$s_!N6bt!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg 848w, https://substackcdn.com/image/fetch/$s_!N6bt!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!N6bt!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!N6bt!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg" width="1456" height="756" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:756,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:115535,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193583913?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!N6bt!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg 424w, https://substackcdn.com/image/fetch/$s_!N6bt!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg 848w, https://substackcdn.com/image/fetch/$s_!N6bt!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!N6bt!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F946de0be-1177-4be3-8295-0cd1c383bfaa_2048x1064.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>This isn't the <a href="https://www.roblox.com/">Roblox</a> you remember...&#128071;<br><br>144 million DAU, bigger than X's daily active user base<br>27% of age verified users are over 18<br>18-34 age group growing 50%+ YoY in the US<br></p><p>May 4th is when mandatory registration and labelling of brand integrations begins. The revenue share doesn&#8217;t kick in until January 2027.  That&#8217;s when Roblox takes a revenue share on ALL brand sponsorships inside games<br><br>Previously creators kept 100% of brand deals.<br><br>Ex-<strong><a href="https://www.linkedin.com/company/activision-blizzard/">Activision Blizzard</a></strong> CFO <strong><a href="https://www.linkedin.com/in/dennis-durkin-27166097/">Dennis Durkin</a></strong> just joined the board<br><br>They're also paying studios to build on the platform. <br><br>The Roblox Incubator program is funding experienced teams to create games that "expand what's possible." Not because they're generous. Because they need better inventory for advertisers.<br><br>Mobile advertisers should take note...<br><br>The developers building on Roblox aren't teenagers anymore. <br><br>They're studio leads in their late 20s, running teams of 100 people, building canonical franchise experiences for major publishers. <br><br>Major publishers are now running competitive development processes across multiple Roblox studios simultaneously.<br><br>Roblox isn't a kids' platform. It's a 144 million DAU ad network with a development ecosystem attached.<br><br>UA Managers &#128064;</p>]]></content:encoded></item><item><title><![CDATA[🍄 Mobile gaming now converts better than social media. ]]></title><description><![CDATA[Kantar and AppLovin just published the numbers to prove it]]></description><link>https://www.mobilegamingbrief.com/p/mobile-gaming-now-converts-better</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/mobile-gaming-now-converts-better</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 14:56:19 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!nruw!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!nruw!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!nruw!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg 424w, https://substackcdn.com/image/fetch/$s_!nruw!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg 848w, https://substackcdn.com/image/fetch/$s_!nruw!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!nruw!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!nruw!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg" width="976" height="549" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:549,&quot;width&quot;:976,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:47643,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193583760?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!nruw!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg 424w, https://substackcdn.com/image/fetch/$s_!nruw!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg 848w, https://substackcdn.com/image/fetch/$s_!nruw!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!nruw!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5188028b-9262-40f5-81ef-08979ac2007d_976x549.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>And most media buyers still haven't noticed &#128071;<br><br>Axon by AppLovin commissioned Kantar to study mobile gaming as an ad channel.<br><br>The results should end the debate<br><br>70% of mobile gamers play every day, one of the highest frequency touchpoints available to advertisers<br><br>38% made a purchase within 3 months of seeing an in-game ad<br><br>92% satisfaction rate among those buyers<br><br>71% say they view ads positively while playing<br><br>AppLovin reaches 1B+ users daily with conversion rates above 5% during peak gaming moments<br><br>For context, social media ad sentiment is trending the opposite direction<br><br>Gamers are in a focused, "lean in" mindset when they play<br><br>That is not an accident, it's the environment.<br><br>Rewarded ad formats work because players opt in and they choose to engage<br><br>An audience choosing to engage with your offer, in a positive emotional state with a proven purchase intent signal<br><br>That is not supplementary, it's your best performing channel hiding in plain sight</p>]]></content:encoded></item><item><title><![CDATA[🔥 "They just weren't hot enough." ]]></title><description><![CDATA[The player research note that helped Love and Deepspace reach 80 million players.]]></description><link>https://www.mobilegamingbrief.com/p/they-just-werent-hot-enough</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/they-just-werent-hot-enough</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 14:54:52 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!guv5!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!guv5!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!guv5!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg 424w, https://substackcdn.com/image/fetch/$s_!guv5!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg 848w, https://substackcdn.com/image/fetch/$s_!guv5!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!guv5!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!guv5!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg" width="1380" height="775" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/a500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:775,&quot;width&quot;:1380,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:88870,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193583615?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!guv5!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg 424w, https://substackcdn.com/image/fetch/$s_!guv5!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg 848w, https://substackcdn.com/image/fetch/$s_!guv5!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!guv5!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fa500ba11-382f-48c4-9ffc-9b4935a718fc_1380x775.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Here's what <strong><a href="https://www.linkedin.com/company/infoldgames/">Infold Games</a></strong> actually built. &#128071;<br><br>Love and Deepspace is an Otome game i.e. a genre built around romance with fictional characters<br><br>Two years after launch it has 80 million players and is one of the highest grossing mobile games in the world<br><br>At GDC this week, game director Lizi Cheng explained what nearly killed it<br><br>In 2020, one year before launch, player research revealed the love interests weren't landing<br><br>The verdict from players: "They just weren't hot enough"<br><br>Infold rebuilt the character fidelity from the ground up<br><br>They layered real-time combat into the romance loop (inspired by Mr and Mrs Smith)<br><br>The result... fighting side by side with someone you love creates emotional feedback that deepens attachment<br><br>80 million players later and the thesis holds<br><br>The industry obsesses over retention mechanics, progression systems and UA spend<br><br>Infold won by asking a simpler question... Do players actually feel something?<br><br>Emotional investment is the retention mechanic no dashboard can measure directly<br><br>But you see it in session length, D30 retention and LTV that makes your UA spend look like a bargain<br><br>I think the best performing ad environments work the same way</p>]]></content:encoded></item><item><title><![CDATA[🔥 In 2022, Clash Royale shipped 3 pieces of novel content all year]]></title><description><![CDATA[and this week it crossed $4.9 billion in lifetime revenue]]></description><link>https://www.mobilegamingbrief.com/p/in-2022-clash-royale-shipped-3-pieces</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/in-2022-clash-royale-shipped-3-pieces</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 14:53:29 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!t1Z2!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!t1Z2!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!t1Z2!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!t1Z2!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!t1Z2!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!t1Z2!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!t1Z2!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:228983,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193583495?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!t1Z2!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg 424w, https://substackcdn.com/image/fetch/$s_!t1Z2!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg 848w, https://substackcdn.com/image/fetch/$s_!t1Z2!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!t1Z2!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4d8af900-176d-4da3-bab9-df3f3e9eacdc_1920x1080.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Here's what <strong><a href="https://www.linkedin.com/company/supercell/">Supercell</a></strong> actually changed. &#128071;<br><br>At GDC this week, game leads James Back and Aleksandar Markovic broke down the comeback...<br><br>Three lessons every UA manager should steal<br><br>1. Stop adding new cards. Evolve existing ones.<br><br>Card Evolutions let players upgrade what they already love, no learning curve, instant dopamine. Viral engagement spikes every launch.<br><br>2. Easier progression beats deeper content.<br><br>Returning players were churning because systems were too complex. Simplify first. Retention follows.<br><br>3. Short-term metric pain is not a failure signal.<br><br><strong><a href="https://www.linkedin.com/company/supercell/">Supercell</a></strong> took hits on metrics while rethinking monetisation. They held the line. Revenue per user recovered (and then some)<br><br>On March 2, 2026 alone (Clash Royale's anniversary), daily revenue hit $1.3m (that's a 118% spike from the prior day)<br><br>The UA lesson here isn't about ads but rather that retention work is acquisition work<br><br>A game with strong Day 7 retention is easier and cheaper to grow than one with great installs and broken progression<br><br>Fix the product and then spend on UA<br></p>]]></content:encoded></item><item><title><![CDATA[🔥 Saudi Arabia is quietly buying mobile gaming]]></title><description><![CDATA[And it feels like nobody is really talking about it...]]></description><link>https://www.mobilegamingbrief.com/p/saudi-arabia-is-quietly-buying-mobile</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/saudi-arabia-is-quietly-buying-mobile</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 14:52:19 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!PEeN!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!PEeN!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!PEeN!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg 424w, https://substackcdn.com/image/fetch/$s_!PEeN!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg 848w, https://substackcdn.com/image/fetch/$s_!PEeN!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!PEeN!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!PEeN!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg" width="1269" height="764" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:764,&quot;width&quot;:1269,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:156340,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193583332?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!PEeN!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg 424w, https://substackcdn.com/image/fetch/$s_!PEeN!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg 848w, https://substackcdn.com/image/fetch/$s_!PEeN!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!PEeN!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F24d2ef35-da14-4795-ac44-2272040b98f5_1269x764.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>And it feels like nobody is really talking about it...<br><br>Let's take a quick look...<br><br><strong><a href="https://www.linkedin.com/company/savvy-games-group/">Savvy Games Group</a></strong> (Saudi PIF) acquires <strong><a href="https://www.linkedin.com/company/scopely/">Scopely</a></strong> in 2023<br><br>Scopely then buys <strong><a href="https://www.linkedin.com/company/niantic/">Niantic, Inc.</a></strong>'s entire games portfolio &#8212; Pok&#233;mon GO included for $3.5B!<br><br>PIF leads a $55B consortium to take <strong><a href="https://www.linkedin.com/company/electronic-arts/">Electronic Arts (EA)</a></strong> private (shareholders voted yes in December)<br><br>Now Savvy is in advanced talks to buy <strong><a href="https://www.linkedin.com/company/moontongames/">MOONTON GAMES</a></strong> (Mobile Legends) from <strong><a href="https://www.linkedin.com/company/bytedance/">ByteDance</a></strong> for $6-7B<br><br>These are not passive minority stakes, this is vertical ownership of the entire mobile gaming stack.<br><br>Publishers, IP, Live ops engines, Esports infrastructure, the lot!<br><br>All flowing toward a single sovereign wealth fund<br><br>The most powerful publisher in mobile gaming right now might be a nation state<br><br>Not a startup or PE firm<br><br>Instead a government with a $925B fund and a 30 year plan<br><br>Here's an interesting questions to ponder on....<br><br>What happens to platform economics when one buyer controls this much mobile IP?</p>]]></content:encoded></item><item><title><![CDATA[🔥 Google just made it possible for a 10-person studio to out-ship EA]]></title><description><![CDATA[Game development costs have surged 90% since 2017 and Google just revealed their answer to it]]></description><link>https://www.mobilegamingbrief.com/p/google-just-made-it-possible-for</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/google-just-made-it-possible-for</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 14:50:48 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Vmip!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!Vmip!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!Vmip!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg 424w, https://substackcdn.com/image/fetch/$s_!Vmip!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg 848w, https://substackcdn.com/image/fetch/$s_!Vmip!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!Vmip!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!Vmip!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg" width="1456" height="708" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:708,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:235572,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193583154?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!Vmip!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg 424w, https://substackcdn.com/image/fetch/$s_!Vmip!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg 848w, https://substackcdn.com/image/fetch/$s_!Vmip!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!Vmip!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F4715c8d1-8a2d-4a1e-802a-a47e7c911b97_2048x996.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Game development costs have surged 90% since 2017 and Google just revealed their answer to it<br><br>At GDC this week, <strong><a href="https://www.linkedin.com/company/google/">Google</a></strong> unveiled the next phase of its Living Games concept<br><br>This isn't a productivity tool sitting alongside developers<br><br>It's actually a new operating model for how games get built<br><br>The Breakdown...<br><br>&#128073; Dev costs up 90% since 2017 (Omdia)<br>&#128073;AI agents now handle play testing, code generation and content creation autonomously<br>&#128073;Players describe a hero in natural language and Gemini models generate unique assets in real time<br>&#128073;Full pipeline automation inside Unreal Engine and <strong><a href="https://www.linkedin.com/company/unity/">Unity</a></strong> via Atlas AI Studio<br>&#128073;Industry first IP indemnification covering both training data and generated outputs<br><br>The shift is smaller teams shipping richer and more dynamic games faster<br><br>This is why it matters for mobile advertising<br><br>More games shipping faster means more quality inventory<br>Worlds that feel alive drive longer session times<br>Longer sessions mean stronger performance metrics for every advertiser running on mobile<br><br>The 90% cost spike has been killing mid tier studios<br><br>This doesn't just fix that problem but it fundamentally changes who can build a hit game<br><br>And that changes the entire mobile ad ecosystem with it</p>]]></content:encoded></item><item><title><![CDATA[🤯 $15 billion in lifetime revenue. 15 years. 6 billion-dollar franchises. ]]></title><description><![CDATA[Scopely just marked its anniversary, and the numbers are worth a look.]]></description><link>https://www.mobilegamingbrief.com/p/15-billion-in-lifetime-revenue-15</link><guid isPermaLink="false">https://www.mobilegamingbrief.com/p/15-billion-in-lifetime-revenue-15</guid><dc:creator><![CDATA[Wayne Bickerton]]></dc:creator><pubDate>Wed, 08 Apr 2026 14:49:40 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!ymiE!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!ymiE!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!ymiE!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg 424w, https://substackcdn.com/image/fetch/$s_!ymiE!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg 848w, https://substackcdn.com/image/fetch/$s_!ymiE!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!ymiE!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!ymiE!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:482740,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.mobilegamingbrief.com/i/193583054?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!ymiE!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg 424w, https://substackcdn.com/image/fetch/$s_!ymiE!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg 848w, https://substackcdn.com/image/fetch/$s_!ymiE!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!ymiE!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F45414ce9-be67-4b3e-a157-1cc1a7d2362d_2048x1152.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p><strong><a href="https://www.linkedin.com/company/scopely/">Scopely</a></strong> just marked its anniversary, and the numbers are worth a look.<br><br>The Breakdown...<br>(lots of rocket emoji's incoming)<br><br>&#128640; $15 billion lifetime revenue<br>&#128640; 2 billion lifetime downloads<br>&#128640; 6 billion-dollar-plus game franchises in the portfolio<br>&#128640; 3,000+ staff across 30+ countries on 4 continents<br>&#128640; 10+ studio and game acquisitions to date<br><br>Most mobile publishers chase the next hit (which is not a bad strategy)<br><br>But <strong><a href="https://www.linkedin.com/company/scopely/">Scopely</a></strong> built a portfolio of hits that compound over time<br><br>The difference is not creative talent alone<br><br>Arguably, its the operational model of acquire strong IP, retain players long enough to monetise deeply, then build again.<br><br>Six billion dollar franchises is not luck<br><br>It is a repeatable system executed consistently for 15 years<br></p>]]></content:encoded></item></channel></rss>